Engage
We inform, educate, and advance knowledge through technology platforms that promote
critical thinking, develop communication skills, and create personal engagement.
Goal #3 – Deliver Technology That Enhances Learning And Facilitates The Exploration
of Knowledge
3.1 ´ó·¢ engages campus constituents, integrating intuitive technology with customer-centric services, learning tools,
and campus involvement.
3.2 ´ó·¢ encourages life-long learning, expanding knowledge, inspiring confidence, and developing proficiencies through
training and professional development programs.
3.3 ´ó·¢ champions the adoption of new technologies, through differentiated learning opportunities and one-to-one guidance.
Goal #4 – Provide Dynamic Virtual And Physical Spaces That Effectively Support The
Campus
4.1 ´ó·¢ transforms learning & working environments, exploring technologies that support faculty pedagogy and student learning, provide
equal access, and create effective working areas.
4.2 ´ó·¢ commits to modern technology, balancing fiscal sustainability with priorities for technological currency.
4.3 ´ó·¢ responds to unique needs, deploying discipline-specific technology in classroom, research, and laboratory
spaces.
Strategic Projects
The following list shows the current projects for goals 3 and 4. See all projects
int the
- – System to track all points of engagement within the university from K-12/Alliance
and prospective students, through campus connections, and alumni engagement.
- – ´ó·¢ will use electronic signature tools and strategies to rethink administrative
procedures that are native to a digital workforce.
- – Continued development of a full featured App that would allow students to perform
most common university tasks from their smart phone.
- – Campus ID and retail system with integration to campus food services.
- – Deploy targeted and personalized communications systems including personalized web
experiences.
- - Ally guides instructors on how to edit files into more accessible formats.
- - This project is proposing to look at campus needs and common uses and evaluate
if the campus should consider shifting to another LMS product suite.
- - series of workshops called Tech Bites and learning Cougar Courses.
- - IITS is investigating opportunities to move forward with AR/VR/Immersive Technology.
- - The McMahon House alterations include adding smart technology throughout the facility.
- - series of workshops called Tech Bites and learning Cougar Courses.
- - Refresh appointments will continue through February 2019.
- Completed Projects
- - complete the ATI Annual Report and associated analysis.
- - Adobe Creative Cloud is available for Staff & Faculty, and will now be available
for students.
- - All General Fund faculty and staff will receive four-year scheduled replacement
equipment via the Technology Refresh Program (TRP) strategy.
- - Transformation of the Kellogg 2000 Computer Lab into the new Technology Learning
Center (TLC).
- - Refresh A/V in Provost's Conference room.
- - Develop an upgrade plan for Summer 18 classroom upgrades.
- - Upgrade wireless network for the Quad to continue to provide high capacity network
availability.